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Call Me Capable - Character Education & Special Needs Game for Grades 3-Adult
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Quantity in Basket:
None
Code: WCME
Price: $49.95
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Call Me Capable™
is an educational board game that helps students understand disabilities, as well
as to help them learn to respect and empathize with persons with disabilities.
It stimulates players to focus on the capabilities of people living with disabilities.
The game is designed primarily for educating students who are not disabled, although
disabled students enjoy playing immensely. The game has two sets of cards, one
for elementary students, and one for middle and high school students.
Players move around the board picking cards and discussing the questions posed
on the cards. Emotion cards ask players how they would feel if
they interacted with people with disabilities or had to live with a specific disability.
Experience cards ask players to discuss the practical aspects
of living with various disabilities. Imagination cards ask players
to imagine situations in which the player has a disability or wants to help a
person with a disability. Challenge cards are multiple choice
questions that add to the players’ knowledge about specific disabilities,
ways for disabled people to improve their lives, and famous people with disabilities.
Call Me Capable™ was originally developed by Carol Leish, who sustained
disabilities from an auto accident when she was a young child. The game gives
a unique insight into both the limitations and possibilities of living with disabilities.
Most of all, the game reflects Carol’s philosophy of focusing on the capabilities
of herself and other disabled people.
One of the important issues today is the dispute over the definition of a disability,
which is still being litigated before the U. S. Supreme Court. In the game, we
have included examples of only those disabilities over which there is no disagreement.
Grades 3 - 9 (2 sets of cards included in game box.).
SCANS Skills Addressed:
Foundation Skills: Thinking Skills, Personal Qualities, Basic
Skills
Workplace Competencies: Interpersonal Skills, Systems
Learning Objectives:
1. Players
develop respect for people with disabilities.
2. Players learn to focus on the capabilities of disabled persons.
3. Players learn empathy for the disabled and explore how it would feel and how
they would cope if they had a disability.
4. Players learn about specific disabilities, their symptoms, and their causes.
5. Players learn how people with disabilities use accommodations and new technologies
to improve their lives.
6. Players learn about famous people with disabilities who have achieved great
things.
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